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Citadel
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Vendor: Games Workshop
Product Type : GW Books
TThe Aeldari fight to ensure the very survival of their dying empire – their star-spanning realm lies in ruins, and their gods are dead. Yet woe betide those who think them weak. Guided by the foresight of their peerless seers and marshalled by cunning generals, the warhosts of the Aeldari utilise advanced technology, and the natural speed and agility of their warriors, to achieve victory and hold their doom at bay.
Codex: Aeldari is your must-have guide to leading an army of these swift and deadly warriors, offering insight into their ways of war and the various Craftwords that make up the Aeldari race. This also includes the sinister Drukhari units who have sided with the Ynnari, and the murderous troupes of the Harlequins. You'll find loads of strange and esoteric artwork to inspire you, along with beautiful galleries of painted miniatures. This tome gives you the rules needed to wage war across the galaxy against myriad foes, whether in Combat Patrol, narrative Crusade campaigns, or matched play games of Warhammer 40,000.
Inside this 192-page hardback book, you'll find:
– Background material and lore for the different Aeldari Craftworlds, as well as the strange Harlequins, and macabre Ynnari
– Evocative artwork and photography that will inspire your own collection and unleash your creativity
– Rules for using Aeldari in games of Warhammer 40,000 with 66 datasheets, covering each unit
– Rules for running your own Guiding Fate narrative Crusade campaign, and for playing fast-paced Combat Patrol games
This book also contains a one-use code to unlock Codex: Aeldari content in Warhammer 40,000: The App.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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