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Citadel
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Vendor: Plaid Hat Games
Product Type :
Neon Gods is a story of street gangs set in a kaleidoscopic near future of heightened reality inspired by sci-fi cinema of the 1970s and 1980s.
Start your own (legitimate) businesses, and watch them flourish. Recruit the finest disillusioned ne'er-do-wells to hold your territory, and purchase black market resources that'll give you the edge. Be prepared to fight for what's yours because opponents will muscle in on your territory; defend your territory or shed some blood to take over what others have built. And don't forget the cops, who clearly don't have anything better to do than harass innocent business owners such as yourself.
At the end of every third round, players gain points for the territories they control. After nine rounds of play, the player with the most points wins control of the city. The world may not think much of you, but in the back alley glow of the neon night, you can be a god...
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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