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Citadel
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Vendor: Bandai
Product Type : Model Kits
The MSK-008 Dijeh Karaba Prototype is one of the most exotic Mobile Suits piloted by the famous Amuro Ray. Karaba, The Anti-Titans organization on Earth, would be the team behind designing the MSK-008 Dijeh. Many of the engineers formerly worked for Zeon, hence the Mono-eye sensor and exotic coloration. The Karaba team based the design primarily on RMS-099 Rick Dias with a focus on ground combat use. The two mobile suits even share the same equipment loadout.
The Dijeh’s loadout includes:
Articulation –
Builders looking for a unique building experience should definitely check out the MSK-008 Dijeh Karaba Prototype. There are some similarities to the previously released RE100 version of the Dijeh, but with plenty of welcome changes (and it’s a lot smaller). Building this kit should be no problem for even the newest Gunpla Builders, thanks to the excellently detailed instructions.
Weapons and Other Notable Attributes –
This kit’s got wings! Literally! Posing the Radiator Fins on the backpack is easy because of the ball-joint attachment points. The Clay Bazooka is stored on the back thrusters when not in use, and the Beam Naginata will do the same on the rear skirt armor.
This kit includes:
13 Runners total (A1, A2, B1, B2, C3, D1, D2, E1, E2, F, G, SB20, PC002)
Total Piece Count – 169 with 2 Unused Parts
Foil Stickers
Materials – PS, PE, TPE
English & Japanese Instructions
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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