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Citadel
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Vendor: Wizards of the Coast
Product Type : D&D Book
Take your magic to the next level in a world shaped by arcane power. Step into a high-magic society where legendary spellcasters, arcane factions, and ancient traditions shape the fate of entire realms. Master evolving magical abilities, uncover forgotten secrets, and wield power worthy of legends. Inside this magical tome, uncover 8 new subclasses, 33 spells, 19 magical creatures, 9 arcane factions, 6 group patrons, 47 magical items, and Tomb of the Shadow Serpents, an introductory adventure for 1 to 2 sessions of play.
FEATURES
★ TAKE YOUR MAGIC TO THE NEXT LEVEL — Step into a high-magic society where legendary spellcasters, arcane factions, and ancient traditions shape the fate of entire realms
★ BEWITCHING PLAYER OPTIONS — With 8 subclasses, 25+ fantastical feats, 30+ spells, and 10 magical backgrounds, the depths of arcane knowledge are yours to claim
★ EXPAND YOUR ARCANE POTENTIAL — Expand your arcane potential with 8 new subclasses including Arcana Domain Cleric, Arcane Archer Fighter, Warrior of the Mystic Arts Monk, Vestige Patron Warlock, and the Conjurer, Enchanter, Necromancer and Transmuter Wizard
★ ARCANE FACTIONS AND GROUP PATRONS — Uncover 9 arcane factions and 6 group patrons that shape the politics and power of magical society
★ NEW MAGICAL ADVERSARIES — Navigate the perils of the arcane as you encounter 19 new magical adversaries, from devastating Living Spells to ferocious, bestial Darkenbeasts
★ CHANNEL LEGENDARY ARCANE POWER — Wield evolving magic items, rare artifacts and mystical relics designed to grow alongside your character's journey
★ TOMB OF THE SHADOW SERPENTS — Begin with Tomb of the Shadow Serpents, an introductory adventure for 1 to 2 sessions of play
CONTENTS
• 8 new subclasses inspired by powerful arcane traditions
• 25+ feats
• 10 backgrounds
• 33 spells that unleash spellcasting prowess in new and unique ways
• 19 magical creatures ranging from mysterious allies to deadly foes
• 9 arcane factions and 6 group patrons
• 47 magical items including evolving relics and legendary artifacts
• Tomb of the Shadow Serpents, an introductory adventure for 1 to 2 sessions of play
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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