4PM Teenage Mutant Ninja Turtles Prerelease
Magic: The Gathering
Tournament
2026-02-28
16:00:00
Check-in will start at 4:00pm and you can begin deckbuilding as soon as you complete check-in. Rou...
FNM Teenage Mutant Ninja Turtles Prerelease
Magic: The Gathering
Tournament
2026-02-27
17:00:00
Check-in will start at 5:00pm and you can begin deckbuilding as soon as you complete check-in. Rou...
Noon Teenage Mutant Ninja Turtles Prerelease
Magic: The Gathering
Tournament
2026-02-28
12:00:00
Check-in will start at 12:00pm and you can begin deckbuilding as soon as you complete check-in. R...
Prerelease pickup starting 2/27/26
Select your Turtle!Unleash mutagenic mayhem and battle your friends in Commander, Magic's most popular multiplayer format. Throw down with any two of these p...
Prerelease pickup starting 2/27/26
Team up with the table and take down the baddies!When the evil Shredder attacks, Turtles fight back! In this exciting new co-operative strategy format for Ma...
Prerelease pickup starting 2/27/26
Get a big slice of Magic with everything on it!Calling all TMNT and Magic fans: Any way you slice it, this hot and fresh bundle really delivers! Once you ope...
Prerelease pickup starting 2/27/26
Everything you need to draft with four players!It's a draft party in a box! Draft Night is the self-contained kit for hosting a Pick-Two Draft for four playe...
Prerelease pickup starting 2/27/26
Contents:• 6 Magic: The Gathering® | Teenage Mutant Ninja Turtles Play Boosters• Each Play Booster contains 14 Magic: The Gathering cards• May contain these ...
Prerelease pickup starting 2/27/26
Universes Beyond Teenage Mutant Ninja Turtles TMNTDisplay of 30 Boosters.
Tap into Turtle power!Magic: The Gathering gets a quadruple dose of mutagenic mayhem as ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '