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Citadel
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Vendor: Renegade Games
Product Type : RPG
Welcome, again, Crawlers to the third floor! There are still a few stragglers working on their class and race choices, and that’s okay. The vast majority of you are out and about and just starting to learn about the wonders of the Over City.
The Dungeon Crawler Carl Roleplaying Game Core Rulebook is 300+ pages focusing on world dungeon floors 3 to 5. This book will walk through character creation, skills, spells, neighborhoods, saferooms, loot, mobs and a whole lot more!
Based on the best-selling book series, this official TTRPG lets you become a crawler in the brutal, televised labyrinth known as the World Dungeon. Build your character from the ground up with nearly infinite combinations of backgrounds, skills, races, and classes. Roll dice, rack up achievements, entertain your viewers, crack open loot boxes, and try not to get killed.
FEATURES
★ Character customization beyond your wildest dreams: create your own skills, races, classes, and more
★ Incorporate canonical characters and locations from the novels, or make the World Dungeon your own
★ Over 24 easy-to-play sessions (8+ neighborhoods/quests per floor)
★ Create your own character or play as canon characters, including Carl, Donut, and Katia
☆ Core book for the Dungeon Crawler Carl TTRPG experience. Essential purchase.
☆ New RPG Customers: Dungeon Crawler Carl fans who have never played a TTRPG before will come running.
☆ New Dungeon Crawler Carl Customers: current RPG players will buy into this new product line and will stay.
☆ Dungeon Levels 3-5 pairs with the starter set as a continuation of the new player experience.
☆ Wanna make money? Thought so.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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