With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes. Players collect cards of various types of train cars they then use to claim railway routes in North America. The l...
Pusheen is an easy-to-learn, fast-paced and fun dexterity game for the whole family. Flip a card, grab your character meeples, and get building! The quickest player will win the stacking race! Incr...
Spring time in Japan means the return of the rhinoceros beetles — "Kabutomushi", which is Japanese for "helmet bug" — and their athletic contests of dominance. Out in the wild, you can find them bu...
Castle Ravenloft Boardgame by Bill Slavicsek, Mike Mearls and Peter LeeThe master of Ravenloft is having guests for dinner – and you are invited!Evil lurks in the towers and dungeons of Castle Rave...
The Resistance: Avalon pits the forces of Good and Evil in a battle to control the future of civilization. Arthur represents the future of Britain, a promise of prosperity and honor, yet hidden amo...
The excursion to the Valley of the Kings is the highlight of your vacation to Egypt. As you crawl through the narrow passageways, you lose the rest of your tour group. You enter a mysterious burial...
Azul: Crystal Mosaic offers players 2 newly designed player boards to compete over and a set of 4 overlays to keep Azul tiles neatly organized. Offering the best of both worlds - beauty and new gam...
Gloomhaven and its mercenaries get shrunk down in this unique stand-alone, single-player adventure!
In the aftermath of recent events, reclusive aesther Hail, celebrated for saving the city multipl...
You are invited to be a guest at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the ...
As local dog walkers, you and your friends are trying to set tails wagging by taking the neighborhood pups on a trip to the dog park. Over four rounds you’ll have the chance to earn the reputation ...
In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and pl...
Playing Nemesis will take you into the heart of sci-fi survival horror in all its terror. A soldier fires blindly down a corridor, trying to stop the alien advance. A scientist races to find a solu...
What do our heroes do when the same four tavern walls are getting a little dull? They go on a Pub Crawl! A new standalone expansion to the award-winning series! Our illustrious heroes have spent ma...
All the heroes have (finally) turned in for the night, so it's time to kick back with a mug of ale, a fist of dice, and pouches lined with adventurers' gold! The Wench joins the party at The Red Dr...
You’re trapped in the creepy library of a sorcerer who is out to get you. The only way to find the exit is to follow the clues found in images provided to you by a Grimoire. This magic book will tr...
Dominion: Seaside is an expansion to both Dominion and Dominion: Intrigue. As such, it does not contain material for a complete game. Specifically, it does not include the basic Treasure, Victory, ...
"Crossroads" is a game series from Plaid Hat Games that tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside. Dead of ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '