-
Citadel
-
-
-
-
-
-
-
Vendor: TWOgether Studios
Product Type : Board Game
TAZ: Bureau of Balance uses a modular system to dynamically generate missions. One night you may find yourself fighting sarcastic specters as you make your way through haunted caverns, while your next mission might pit you against cunning gerblins on a train racing towards a perilous destination. With 12 decks of double-sided cards as a foundation, TAZ: Bureau of Balance provides players with over 120 hours of unique challenges. Perfect for family game night or when your adventuring party- just wants to party.
A cooperative storytelling game made in partnership with The McElroy Family
Build your own stories in the freewheelin’ and slightly chaotic fantasy world of The Adventure Zone: Bureau of Balance
Approachable and easy to learn- no advanced prep or Game Master needed.
- 2-5 Players 13+up 60-90 min
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'