Vendor: Bezier Games
Product Type : Board Game
In One NightT Ultimate Super HeroesT, players take on the roles of heroes and villains, each with amazing superpowers. The evil trio of Rapscallion, Dr. Peeker, and Henchman#7 are intent on getting away with their crimes. Meanwhile, the members of the Super Club Of Overt Powers (SCOOP), including Ricochet Rhino, Self-Awareness Girl, Detector, Role Retreiver, and Switcheroo, are all out to stop them. Then there's the Mad Scientist and his Intern, who have their own agenda. And Family Man, who will do anything to save his family, even if means that the bad guys get away! Super Heroes is based on the best selling One Night Ultimate Werewolf series, but with a totally different feel and a unique set of roles that allows players to quickly dive into this super-powered game. Contents: 16 role cards, 16 tokens, rules, a getting started guide, and a free app (optional) that runs the game.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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