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Citadel
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Games will begin at 1:30pm, with final games starting at 6pm. You may play in as many pods as you care to do, for as long as demand lasts.
Magic Player Appreciation - Turbo Tower is a special Commander celebration event.
Each player begins the game with a Command Tower promo card on the battlefield. This promo card isn't counted as part of their deck; their deck still needs to include 100 cards, and it can include another copy of the Command Tower card if they wish.
At the end of the event, participants keep their Command Tower promo card as a thank-you for being part of the community.
Ticket cost $5 Preregistration $6 on site.*
Format: Commander
You will need to download the Magic Companion App on your phone to register at the store.
Hint: your user id and password are the same as MTG Arena.
Prizes
Each player will have $5 credited to their store customer account during the event.
Each play will receive a event specific Commander Tower promo
Promo packs may be distributed as supplies allow.
*Store Credit not applicable toward events.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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