D&D GG Adventurers League
Dungeons & Dragons
Tournament
2026-05-06
18:00:00
Check-in starts at 5:00pm and goes until dice roll at 6:00pm. Sessions will run until approximately 9:00pmTou...
D&D GG Adventurers League
Dungeons & Dragons
Tournament
2026-05-13
18:00:00
Check-in starts at 5:00pm and goes until dice roll at 6:00pm. Sessions will run until approximately 9:00pmTou...
D&D GG Adventurers League
Dungeons & Dragons
Tournament
2026-05-20
18:00:00
Check-in starts at 5:00pm and goes until dice roll at 6:00pm. Sessions will run until approximately 9:00pmTou...
D&D GG Adventurers League
Dungeons & Dragons
Tournament
2026-05-27
18:00:00
Check-in starts at 5:00pm and goes until dice roll at 6:00pm. Sessions will run until approximately 9:00pmTou...
DBS Fusion World FB09 Release Event
Dragon Ball Super
Tournament
2026-03-14
17:00:00
Check-in and build will start at 5:00pm followed by round one at 5:45pm. When you arrive to check in you wil...
DBS Fusion World FB10 Release Event
Dragon Ball Super
Tournament
2026-06-13
17:00:00
Come enjoy games with the new product FB10: Cross Force
Check-in and build will start at 5:00pm followed by r...
DBS Fusion World Seasonal Showdown
Dragon Ball Super
Tournament
2026-06-06
17:00:00
Check-in will be from 4:30pm to 5pm followed by swiss rounds. You will need a Bandai TCG+ account and please ...
DBS Fusion World Ultimate Battle 2026 Vol.1
Dragon Ball Super
Tournament
2026-01-31
17:00:00
Check-in will be from 12:30pm to 1:30pm followed by swiss rounds. You will need a Bandai TCG+ accoun...
DBS Fusion World Ultimate Battle 2026 Vol.2
Dragon Ball Super
Tournament
2026-04-11
17:00:00
Check-in will be from 4:30pm to 5pm followed by swiss rounds. You will need a Bandai TCG+ account an...
DBS Fusion World Weekly ('26|Q3)
Dragon Ball Super
Tournament
2026-08-01
17:00:00
Check-in will be from 4:30pm to 5:00pm followed by Swiss rounds.
Format: Constructed. Best of 3.
Tournament En...
DBS Fusion World Weekly ('26|Q3)
Dragon Ball Super
Tournament
2026-08-08
17:00:00
Check-in will be from 4:30pm to 5:00pm followed by Swiss rounds.
Format: Constructed. Best of 3.
Tournament En...
DBS Fusion World Weekly ('26|Q3)
Dragon Ball Super
Tournament
2026-08-15
17:00:00
Check-in will be from 4:30pm to 5:00pm followed by Swiss rounds.
Format: Constructed. Best of 3.
Tournament En...
DBS Fusion World Weekly ('26|Q3)
Dragon Ball Super
Tournament
2026-08-22
17:00:00
Check-in will be from 4:30pm to 5:00pm followed by Swiss rounds.
Format: Constructed. Best of 3.
Tournament En...
DBS Fusion World Weekly ('26|Q3)
Dragon Ball Super
Tournament
2026-08-29
17:00:00
Check-in will be from 4:30pm to 5:00pm followed by Swiss rounds.
Format: Constructed. Best of 3.
Tournament En...
DBS Fusion World Weekly ('26|Q3)
Dragon Ball Super
Tournament
2026-07-11
17:00:00
Check-in will be from 4:30pm to 5:00pm followed by Swiss rounds.
Format: Constructed. Best of 3.
Tournament En...
DBS Fusion World Weekly ('26|Q3)
Dragon Ball Super
Tournament
2026-07-18
17:00:00
Check-in will be from 4:30pm to 5:00pm followed by Swiss rounds.
Format: Constructed. Best of 3.
Tournament En...
DBS Fusion World Weekly ('26|Q3)
Dragon Ball Super
Tournament
2026-07-25
17:00:00
Check-in will be from 4:30pm to 5:00pm followed by Swiss rounds.
Format: Constructed. Best of 3.
Tournament En...
DBS Fusion World Weekly ('26|Q3)
Dragon Ball Super
Tournament
2026-09-05
17:00:00
Check-in will be from 4:30pm to 5:00pm followed by Swiss rounds.
Format: Constructed. Best of 3.
Tournament En...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '