ARG Force of Will Circuit Series National Invitational *Top 8*

Hi, I’m Don Brierley, and I recently Top 8’d the ARG Force of Will Circuit Series National Invitational event at Gamer’s Gauntlet, and I’m here to share the deck I played and why I played it, so let’s dive right in!

Deck List – Banzai 42: The Answer to Life, the Universe, and Everything, Even Bahamut

-Ruler

Grimm, The Fairytale Prince

 

-Resonators

x4 – Little Red , The Hope Of millenia

x4 – Granny by the Fireplace

x4 – Cheshire Cat, the Grinning Remnant

x4 – Tinker Bell, the Spirit

x4 – Gwiber, the White Dragon

x3 – Hunter in Black Forest

x2 – The Little Prince

x2 – Grimm, the Avenger of Fairy Tales

x1 – Oz, the Great Wizard

x1 – Glinda, the Fairy

x1 – “I”, the Pilot

x1 – Etna. the Snow Queen

Total – 31

 

-Spells

x4 – Thunder

x3 – Banzai Attack

x2 – Rapid Decay

x1 – Duel of Truth

x1 – Crime and Punishment

Total – 11

 

Total cards main deck -42

 

-Magic Stone Deck

x4 – Magic Stone of Heat Ray

x1 – Little Red, the Pure Stone

x1 – Almerius, the Levitating Stone

x2 – Fire Magic Stone

x2 – Light Magic Stone

 

Total – 10

 

-Sideboard

x3 – “I”, the Pilot

x3 – Flame Kings Shout

x3 – Susanowo, the Ten Fist Sword

x2 – Split Heaven and Earth

x2 – Hamelin’s Pied Piper

x 2 – the Little Prince

Why I Chose to Play Grimm

grimThe honest answer is really because I was tired of playing Bahamut. While the deck is strong, and a huge force in the game today, I just never found myself having fun playing it. So the last 2 weeks I decided I wanted to play something else, something I could enjoy even if I didn’t do great. I began testing several decks that have popped up in various places, tournaments, and sites tweaking them to my own style and testing them, mostly against Vlad, and Bahamut. It wasn’t until the day of the tournament I finally choose Grimm, The Fairytale Prince.

Grimm and his unique set of abilities were originally what drew me into playing Force of Will. The ability to build a solid deck with a small built-in toolbox is fantastic. It allows you to tool the deck to your own personal playstyle. Coming from Magic: the Gathering and playing mostly Merfolk, a control-oriented aggro deck, Grim was a perfect fit for me and I ultimately felt like its unique ability to change and adapt its own tempo to meet or slow down your opponents was the best shot I had against the massive field of Bahamut and Red Deck Wins.

Why I Decided to Play 42 Cards Instead of 40

It was a last minute decision on my part while filling out my deck list that I wanted a second “Grimm, the Avenger of Fairytales”, because most of the Vlad and other control decks I had tested against and played myself played at least two Mephistopheles main board and I wanted to guarantee I had a searchable answer for both of them, and a single main board “ “I”, the pilot”, for RDW Game one, and with as much draw and deck thinning the deck has, two extra cards wouldn’t be slowing down or cluttering up my hand or curve with unneeded cards.

How the Deck Fared Against Bahamut and other Red decks

The_Little_PrinceThe deck performed far better than I expected, with some cards being way more important that I thought they would be and others not quite as strong as I would have liked. “I”, the Pilot, and Little Prince in particular did way more work than I anticipated and I’m really considering moving another Little prince and “I”, the Pilot to the main board because of it. Most people think of Little Prince as being there to gain 1000 life against Bahamut and most of my Opponents didn’t even know what “I”, the Pilot did. I think a lot of people seem to forget that Little Prince gets +400/+400 for each different total cost among resonators you control that don’t share a cost with it. That means if you have any of the numerous 1 drops on the board and say a granny, or “I”, the Pilot, Little Prince is effectively a two cost 1000/1000.

-I-,_the_Pilot“I the Pilot was the other overperformer. His enter ability to tap an opponent’s resonator allowed me to swing past Rhuk Eggs into my opponent, or their tapped j Ruler. Several of the matches I won was on the back of these cards and Tinkerbell without ever even playing Banzai Attack. These cards, along with the ability to force the game to move at my pace with cards like Granny by the Fireplace, and Gwiber to block during the early game and force the faster decks into the late game allowed me to eventually play more threats than my opponent could deal with, or draw my Banzai attack to swing for game.

Where the deck fell short was against the Cain+red Regalia combo. I went 0-2 against this deck, once in swiss and then again in the Top 8. Cain with 2+ red regalia on board just pinging down my creatures whenever I tried to block him was too much to handle. The only out I really had was to keep drawing or searching for Cheshire Cats and using those to chump block Cain since he can’t target Cat because of its shroud effect. even with a way to block Cain there just wasn’t a really effective way to build a board state when your opponent can deal 400-1200 damage to my resonators for one mana.

In the End

I think a lot of what lead to my success wasn’t just playing a deck I enjoyed, but also having played with the decks I was playing against. When you play a deck it’s a lot easier to see the holes and flaws that the deck has, and use those to your advantage. Grimm let me take those flaws and tool my deck to take specific advantage of them.

I want to give a huge shout out to Gamer’s Gauntlet for hosting the event, and Matt Kozmor for his generous gift of a Promo Hunter in Black Forest, and Wiseman of Winds for Top 8ing with a non-Regalia deck. I had an incredible amount of fun and met some great people and players, and I look forward to meeting even more at Nationals and other future events.

Feel free to contact me on Facebook using the link below if you have any comments or questions!

Thanks,

Don Brierley

Limelight Kaiser on Facebook